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On Sectors, Quickstarted.

 Less than 48 hours left! Don't miss out!

I know explaining it doesn't do it, sometimes. So let me show you.



Can you see how fun sectors are to make? And how driven the players will be to engage with them, due to what it enables and their goals?

I can tell you from experience, it's pretty cool.



For context:

There is some seriously cool stuff going on.

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