Cross those *&^*($ with insects.
Pick an insect breed and then pick to traits that have crossed over. Or just make it up!
Ant CrossbreedAntennae: Blindsight, Only surprised on a 1 in 6.
Carapace: Increase armor class by 3
Ant Mind: Does not check morale, immune to illusions and mind affecting effects
Ant Legs: Can walk on walls and ceilings at 1/2 movement rate
Ant Strength: +2 to hit and +4 on damage
Ant Toughness: +4 hit points
Sting: Injects posion that on a failed save does 1-4 damage a round for 1-6 turns
Wasp CrossbreedSegmented Eyes: Infravision out to 60' (or increased by 60') Only surprised on a 1 in 6.
Chitinous Plates: Increase Armor Class by 2
Hivemind: Immunity to mind affect effects
Wings: Fly with a speed of 30'
Swarm: Attacks draw 1-6 reinforcements and drive victims into a frenzy, + 2 to hit and damage, -2 armor class
Sting: Poisonous sting, save versus poison or lose 2 Dexterity
(YES I KNOW THEY AREN'T INSECTS)Scorpion Senses: Blind, but has tremorsense, immune to surprise
Scorpion Mind: Immune to mind affecting effects
Pincer Claws: Gain 2 claw attacks, each doing 1-4 damage. If they both hit, do an additional 2-8 damage.
Scorpion Stinger: Poison, causes Enfeeblement (Strength 3) if save versus poison is failed.
Caveborn: Surprises on 4 in 6 if underground or in a cave
Spider Crossbreed(ALSO NOT INSECTS, SPIDER ORC IS TOO COOL TO CARE!!!)
Web: Fling a web at a target. On a failed save versus petrification, their movement is set to zero and they are considered restrained (-4 to hit/damage/armor class)
Poison Bite: Save versus poison or become fatigued (-2 on all rolls). Fatigued creatures become exhausted (-6 on all rolls) and exhausted creatures sleep.
Multiple Spider Eyes: Darkvision out to 60'. Also, creature will never ever get a date.
Spider Climb: Can move across vertical and upside-down surfaces at full speed.
Hack & Slash