On Alchemical Items, Elixir of Rapid Healing

Elixir of Rapid Healing
BSC:15%(R)gp:2,000 gp
DC:25TTC:4 days
CC:9CGP::350 gp
NWP:-6XP:250 xp
D100:-10%Weight:- / 20
D6:1 in 6 / 6Difficulty:Very Hard

Materials: Purified Water (1 ounce), Rare Earths (1 dram),  Troll Blood/Healing Essence (4 drams), Pegasus Blood/Speed Essence (4 drams),  Powdered Gold (4 drams), Powdered Pearl (10 carats)
Description: This elixir once quaffed grants the user superhuman quick healing. Every round that passes, the user regains 3 hit points. This lasts for the normal duration of the potion. This effect does not grow back any limbs, it does not knit bones, and it does not have any effect on scars and more permanent injuries. This elixir ceases to function in the event of the demise of the imbiber. It's only effect is to restore 3 hit points per round to the imbibers natural maximum hit points.

Rules are here.

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