Hey all. Hope everyone enjoys the weekend. Some more agency discussion continues next Monday, but for now, I'll leave you with this. . .
"Headlock Games CEO Nobuyuki Okada stepped up to the podium to expound on the game's systems and philosophy, starting with the team's embrace of one of the most controversial topics in MMOs. Permadeath -- the permanent loss of your character upon death -- is so fringe, so polarizing, that it's simply been avoided by a vast majority of MMOs to date. Will this be too foreign of a concept for players to embrace in Wizardry Online, or will it be a major selling point?"